"Escape rooms are live, interactive, adventure games in which participants must team up to solve a series of riddles, puzzles, and challenges in order to win. "Immersive experiences" are a sort of Escape-Room Lite, more casual, no timers or lockdowns."
"Escape rooms have become a major trend all over the country. The concept is simple: a group of people are trapped in a room and must solve a series of puzzles to find their way out. In Breaking into Breakout Boxes, educator Holly Johnson takes the same basic concept and applies it to the classroom. Breakout boxes are locked boxes the teacher provides. The entire class works together to discover the combination to the box. The combination can be gleaned from clues related to any number of education subjects."
"Good escape rooms are made by thinking of the player experience first. Escape the Game covers all aspects of creating your escape room from scratch. The book is meant to inspire designers to think holistically and to think about their escape rooms as more than the sum of their parts. Includes a sample puzzle that you can use in your room! If you are thinking of opening an escape game or are wondering what goes on behind-the-scenes at an escape game this book is for you."
"Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and learning management systems to unique and innovative ways to engage learners."
"Paper Escapes is a paper-based version of an Escape Room that can be played at home. Like with physical escape rooms, you would have to use elements on your puzzle page to solve a series of complex puzzles within a set time limit to complete a mission or solve a final combination to win. Hints are provided in a book if you get stuck as well as a website is available to verify a successful escape."
"Where will you be when the tornado disaster strikes?! DO NOT FLIP THROUGH when you receive the book! This escape room book was designed to jump around similar to a "choose your own adventure book." The Paper Escape was completely redesigned from the ground up."
"Censorship has been an ongoing phenomenon even in "the land of the free." This examination of banned books across U.S. history examines the motivations and effects of censorship, shows us how our view of right and wrong has evolved over the years, and helps readers to understand the tremendous importance of books and films in our society. Provides readers with a broad understanding of the different levels of censorship. Puts challenges to books into historical context of societal standards and current events."
Call Number: Z1019 .J37 2017
ISBN: 9781440843945
Publication Date: 2017
"Stories featured in this year's publication examine controversial issues such as NAFTA, U.S. foreign policy, corporate malfeasance, labor reform, and public health. The source of the press coverage, a brief synopsis of the story, and an analysis of the reporting are included, and instructive essays contributed by scholars and writers examine such topics as grass-roots news and corporate dominance of the media."
Call Number: Z658.U5 F64 2002
ISBN: 9780313311666
Publication Date: 2002
"Presents a collection of essays on the debate over censorship and discusses the advantages and disadvantages of book banning."
Call Number: Z657 .B735 2012
ISBN: 9780737755541
Publication Date: 2012
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